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Cloth's movement simulation is incorrect when the game object is rotated...
How to reproduce: 1. Open the attached 'project-1192837.zip' project 2. Enter Play mode 3. Move the red cloth horizontally forward a... Read more
[Quest 2] Build crashes on Quest 2 when Graphics Jobs are enabled
Reproduction steps: 1. Open the user’s attached project "PerformanceTest2021.zip" 2. Go to Project settings > Player 3. Make sure... Read more
[Collaborate] Assembly Definition File warning message when starting new...
Repro: 1. Create a new project. Observe the warning message in console: Assembly for Assembly Definition File 'Packages/com.unity.... Read more
Loading second display on 2 different monitor setups shrinks the higher ...
Steps to reproduce: 1. Download latest attached project("ScreenTestScenery.zip") 2. Make sure you have 2 monitors with different nat... Read more
IndexOutOfRangeException in Unity.Rendering.Occlusion.Masked.Dots.Occlus...
How to reproduce: 1. Open the attached project "indexoutofrange-repro-urp.zip" 2. Move the Scene View Camera near the Scene origin... Read more
Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Packages/com.jbooth.better-shaders/Samples/Scene.unity“ scen... Read more
Memory leak occurs when filling NativeArray from NativeQueue since alloc...
How to reproduce: 1. Open attached project 2. Open Profiler window 3. Enter the Play Mode 4. Select Memory part of the Profiler 5. C... Read more
[Metal] Performance degradation on iOS devices
To reproduce: 1. Open the GraphicsPerf project with Unity 2018.2; 2. Change Graphics API to Metal; 3. Build and run DynamicVBO, Lig... Read more
New Editor versions don't get installed through Hub
How to reproduce: 1. Open Hub 2. Click Installs 3. Click Add 4. Select a version-> 'Next' -> 'Done' 5. Wait till installing done Ex... Read more
[WebGL] Using XElement.Load(string uri) causes an uncaught abort excepti...
How to reproduce: 1. Extract the user's attached "WebGLBuild.zip" archive 2. Open "index.html" in a browser 3. Observe the error thr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11