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OnTriggerExit2D is not called when resizing collider
Steps to reproduce:1. Open attached project's scene "1".2. Enter play mode.3. Select test22 game object in hierarchy.4. Change Circl... Read more
Custom SettingsProvider tabs have smaller left margins than default Sett...
How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more
EventType.MouseDrag is triggered when cancelling a Context Menu by Right...
How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Right-Click anywhere in... Read more
[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...
How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more
Output conversion and undoing actions result in missing shadergraph fiel...
How to reproduce: Note - this reproduction is consistent but will require patience as it does not seem to have common pattern. In te... Read more
[WSA] Null Pointer in IL2CPP
Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more
Depth texture “_CameraDepthTexture” is not recognized when building for ...
Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more
Compute Shader is not using defined constants when setting data with Set...
How to reproduce:1. Open project "ComputeShaderSetConstantBuffer.zip"2. Enter Play Mode3. Observe the Console For Dx11 / 12 API: Run... Read more
[Sprite Editor] Vertical Scrollbar for "Secondary Textures" does not scr...
Content under Secondary Textures window does not scroll up with mouse wheel instead Sprite editor window zooms out. Steps to repro:1... Read more
Enabled Interaction Profiles are not saved when reopening the project
How to reproduce:1. Open the attached project "Showcase-VR.zip"2. Open Edit>Project Settings...>XR Plug-in Management>OpenX... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow