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0
votes
Fixed

[WSA] Null Pointer in IL2CPP

Windows Store Apps

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Feb 12, 2016

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Version/s: 5.3.2p3

Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more

2
votes
In Progress

Crash when you call UnloadAllAssetBundles and there are pending AssetBun...

Content Build

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Oct 21, 2025

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Version/s: 2022.3.62f3, 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Description:UnloadAllAssetBundles will unload all the AssetBundle waiting for any pending load operation, but it won't wait for any ... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Duplicate

[Android] MeshRenderingData::PrepareDraw causes a crash on a Player

Mesh

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May 24, 2023

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Version/s: 2022.2.17f1

How to reproduce:1. Open the attached “IN-41474” project2. In the Build Settings enable Development Build3. Build the project and in... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

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Jun 10, 2022

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Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

1
votes
By Design

Depth texture “_CameraDepthTexture” is not recognized when building for ...

Shader System

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Sep 20, 2022

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Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Duplicate

List item remains highlighted when selecting field in another item

UI Toolkit Controls

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Oct 29, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

Reproduction steps:1. Create a new project2. Add any Component or Asset that contains a list with items (e.g. Component > Frame T... Read more

0
votes
Fixed

'None' or 'Mixed' option gets set to EnumFlagsField when selecting the '...

IMGUI

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May 18, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window select the 'Test' Asset3. Try to select the 'Everything... Read more

0
votes
Won't Fix

Custom SettingsProvider tabs have smaller left margins than default Sett...

IMGUI

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more

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