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Graphic arifacts on this current laptop
Reproduces on this laptop on 5.3.3f1 and 5.4.0b7 This is weird - on one laptop (Win 7 64b) this project works perfectly on both G... Read more
[OSX] [Cloth] Crash on "physx::PxFabricCookerImpl::cook" when instantiat...
Reproduction steps: 1. Open attached "New Unity Project 1" project. 2. Open "Untitled" scene. 3. Select "Main Camera" game object an... Read more
Infinite import loop with HDRP 7.1.2
How to reproduce: 1. Download the "1192516-ImportLoop-Fresh.zip" project 2. Launch Unity via command line: Unity.exe -projectPath C:... Read more
Long loading time when selecting a Cubemap texture with "Generate Mipmap...
Reproduction steps: 1. Open the attached project "IN-32452" 2. Select the "IN-32452_Sunflowers_PureSky_8K" asset in the Project wi... Read more
Physics2D settings is missing the Open Reference icon in the Project Set...
Steps to reproduce: 1. Download a Unity Editor from the Hub 2. Download and open the project "Test.zip" 3. Open Project Settings (Ed... Read more
Unexpected recursive transfer of MonoBehaviour error on importing package
On importing asset project "Love/Hate" "Unexpected recursive transfer of MonoBehaviour. MonoBehaviour 'Farmer' is being transferred... Read more
[Linux] Project Settings window cannot go over Build Settings window
How to reproduce: 1. Create or open any project 2. Open Build Settings and Project Settings windows 3. Make sure that both windows a... Read more
[Android] Gradle Build failed error thrown on building Android Player
On building Android player for both 'Mono' and 'IL2CPP' scripting backend throws Gradle Build failed error in console. Refer attache... Read more
Inspector debug "Duplicate" and "Delete" options don't work
Steps to reproduce: 1. Create new material 2. Turn on inspector debug mode 3. Create more entries in "String Tag Map" array 4. Try t... Read more
IPreprocessBuild.OnPreprocessBuild isn't called when building a project
Reproduction steps: 1. Open project “My project” 2. Open scene “SampleScene” 3. Build and Run project Expected result: two {{Debug.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project