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0
votes
Fixed

[Android Logcat] The Stacktrace Utility Window title is not user friendly

Package: Android Logcat

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Jul 26, 2019

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Version/s: 1.0.0

The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: ... Read more

1
votes
Fixed

[Android] Crash in Player due to an overflow of global references to an...

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Jul 09, 2022

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Version/s: 2020.3.36f1, 2021.3.7f1, 2022.1.17f1

Reproduction steps: 1. Download and open the attached project: "CrashTest.zip" 2. Connect an Android device to your system 3. Go ... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

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Dec 03, 2019

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Version/s: 3.3.4

How to reproduce: 1. Create a new project 2. Install Analytics package 3. Try to produce an error related to Analytics package Expe... Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above. 2. Ensure that we have enough texel density in L... Read more

0
votes
Won't Fix

Display.displays does not update when connecting/disconnecting an extern...

Windows

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May 04, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a16

Reproduction steps: 1. Open attached project "Case_1330759" 2. Build and Run the Project 3. Observe the Text in the Build 4. Connect... Read more

0
votes
Fixed

[Android] build fails when setting keystore path via script as a string ...

Android

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May 27, 2019

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Version/s: 2019.1.0a12, 2019.2.0b1

To reproduce: 1. Open attached project "655009_SignGradle.zip" 2. Make sure keystore path is set with "PlayerSettings.Android.keysto... Read more

0
votes
Fixed

[VFX Graph] Assigned shader changes cannot be undone in Output Mesh

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.2.0b10, 2023.1.0a15

How to reproduce: # Import the attached project # Open Mesh Output vfx # Open shader obejct picker # Assign shader A # The... Read more

0
votes
Duplicate

[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...

MacOS

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Jun 23, 2017

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Version/s: 2017.2.0b1

In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when t... Read more

0
votes
Fixed

[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...

Terrain

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Jan 13, 2017

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Version/s: 5.6.0b3

I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more

0
votes
By Design

[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more

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