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[Android Logcat] The Stacktrace Utility Window title is not user friendly
The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: ... Read more
[Android] Crash in Player due to an overflow of global references to an...
Reproduction steps: 1. Download and open the attached project: "CrashTest.zip" 2. Connect an Android device to your system 3. Go ... Read more
Analytics package reports errors with absolute path
How to reproduce: 1. Create a new project 2. Install Analytics package 3. Try to produce an error related to Analytics package Expe... Read more
[GPU PLM] VRAM not released following a GPU PLM bake
Repro: 1.Download the attached repro project. Open using the Editor version above. 2. Ensure that we have enough texel density in L... Read more
Display.displays does not update when connecting/disconnecting an extern...
Reproduction steps: 1. Open attached project "Case_1330759" 2. Build and Run the Project 3. Observe the Text in the Build 4. Connect... Read more
[Android] build fails when setting keystore path via script as a string ...
To reproduce: 1. Open attached project "655009_SignGradle.zip" 2. Make sure keystore path is set with "PlayerSettings.Android.keysto... Read more
[VFX Graph] Assigned shader changes cannot be undone in Output Mesh
How to reproduce: # Import the attached project # Open Mesh Output vfx # Open shader obejct picker # Assign shader A # The... Read more
[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...
In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when t... Read more
[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...
I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more
[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work
The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view