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0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

[Lighting] Point Light cookie non-cube texture unassigns the texture wit...

Shadows/Lights

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Jan 13, 2020

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Version/s: 2018.4.14f1, 2020.1.0a18

Steps to reproduce:1. Open attached project2. Select a Point Light in "SampleScene"3. Try to assign non-cube texture to a cookie- Th... Read more

0
votes
Fixed

Potentially: wrong order of input system init versus MonoBehav Awake (pr...

Package: Input System

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Jun 14, 2021

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Version/s: 2021.2, 2021.2.0a19

How to reproduce:1. Create a URP project or clone https://github.com/ernestasKupciunas/Winter.git (or open the attached project)2. S... Read more

0
votes
Won't Fix

Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...

Input

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Jan 05, 2023

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22

Reproduction steps: Open the attached “Input GetMouseButton_1 Issue” project Open the “SampleScene” scene Enter the Play Mode While ... Read more

0
votes
Fixed

[Terrain Tools] Using Terrain Split will automatically turn on Draw Inst...

Package: Terrain Tools

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Sep 17, 2020

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Version/s: 3.0.1

When a user splits a Terrain object that has Draw Instanced turn off, the Draw Instanced setting will become checked. Repro Steps:1.... Read more

0
votes
Won't Fix

Particle trail from the Trails module deforms and twists when the GameOb...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2023.1.0a25, 2023.2.0a1

Steps to reproduce:1. Open the attached project "particletwist.zip"2. Open Scenes/SampleScene3. Enter the Play Mode4. Observe the Tr... Read more

0
votes
Fixed

[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...

Terrain

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Jan 13, 2017

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Version/s: 5.6.0b3

I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more

0
votes
Fixed

"SVGFormatException: SVG Error (line 1, character 171): Missing number a...

Package: Vector Graphics

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Apr 04, 2023

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Version/s: 2.0.0-preview.19, 2.0.0-preview.20

How to reproduce:Open the attached project "svg.zip" Expected results: No errors thrown in the Console windowActual results: "SVGFor... Read more

0
votes
Fixed

[HDRP] Debug mode will turn off if you move around in a scene

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

1) Open any scene, I used template2) Add a planar reflection probe3) Turn on any debug mode. I used Normal map4) Move around in the ... Read more

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