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0
votes
Fixed

[LightModule] Lights are not cleared when Stop() and Clear() are called.

Shuriken

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Jan 12, 2017

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Version/s: 5.6.0b4

Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more

0
votes
Feature Request

"Select Preset" window closes automatically after new preset creation

Search

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Mar 16, 2023

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Version/s: 2023.1.0b9, 2023.2.0a6

Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click on the preset icon V... Read more

0
votes
Fixed

[2D] Sprites imported with TexturePacker 4.3.3 are not rendering all tri...

2D

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Jan 23, 2017

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Version/s: 5.6.0b4

Reproduction steps:1. Open the attached project "Testbed_Unity_5_6_0B4.zip";2. Open the "Scene_001.unity" scene;3. Enter a play mode... Read more

0
votes
Fixed

[Android] Gradle build fails when there's a settings.gradle file in the ...

Mobile

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Jun 19, 2019

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Version/s: 2019.1.7f1, 2019.2.0b6

Repro steps:1. Open attached project2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Documents\P... Read more

8
votes
Fixed

Light Probe Gizmos are not visible

Progressive Lightmapper

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Oct 07, 2019

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Version/s: 2019.3.0b6, 2020.1.0a7

How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more

2
votes
Fixed

[DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngin...

DirectX12

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Mar 28, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps:1. Open the attached project “RayTracingLeak”2. Open “Assets/OutdoorsScene.unity”3. Enter the Play Mode4. In the ... Read more

0
votes
Fixed

[Android][iOS][Scripting] ToString function is not culture-variant on An...

Android

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May 23, 2019

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Version/s: 2018.3.12f1

How to reproduce:1. Open the attached project2. Make sure that scripting backend is set to .NET 4.x3. On Android device go to settin... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

0
votes
By Design

[iOS] Crash after waking device from sleep when creating WebSocket with ...

iOS

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Jan 07, 2017

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Version/s: 5.5.0f3

After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce:1) Open the a... Read more

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