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0
votes
Fixed

In PortraitUpsideDown rotation image is upside down

Android

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Dec 28, 2015

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Version/s: 5.3.1f1

When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

0
votes
Duplicate

GameObject references to itself or its Components serialized as [Seriali...

Asset - Importers

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Sep 04, 2019

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Version/s: 2019.3.0a2, 2019.3.0b1, 2020.1.0a1

Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more

0
votes
Fixed

[Sticky Notes] Can't cut-paste sticky notes on their own.

Visual Effects

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Mar 02, 2020

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Version/s: 2019.3.0f5

Repro steps:1. Create a sticky note and select it.2. Press Ctrl + X to cut it3. Observe that the note is not cut Expected outcome:Th... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

0
votes
Feature Request

Package Manager does not prompt to update package when GitHub repository...

Packman

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Aug 25, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps:1. Download the user’s package from this GitHub repository: https://github.com/smitdylan2001/com.devdunkstudio.me... Read more

1
votes
Fixed

[iOS] UnityWebRequest sends incorrect Content-Length when uploading data...

iOS

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Sep 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. On WebRequestTest object set "Request API Type"... Read more

1
votes
Fixed

[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...

Package: Vector Graphics

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Nov 25, 2019

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Version/s: preview.32-1.0.0, preview.10-2.0.0

How to reproduce:1. Open attached project "TestSVG.zip" and scene "SampleScene"2. Observe Scene/Game view's image Expected result: t... Read more

0
votes
Fixed

[TextureCompression] Using "Graphics.CopyTexture" or "SetPixelData" with...

Texture

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Jun 04, 2022

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Version/s: 2020.3.29f1, 2021.3.16f1, 2022.2.0a5

How to reproduce:1. Open project "PVRTC.zip"2. Open Main Scene (Assets > Scenes > Main)3. Open a Console window and enter the ... Read more

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