Search Issue Tracker
Render Pipeline Converter error when Converting material variant
Steps to reproduce: Create a new URP project Create New Material in the project Create This Material's variant by right clicking on ... Read more
Addressables increase the size of an app when opening it repeatedly with...
Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more
Point Lights are not visible on Mobile when adjusting RGB values by a cu...
Open the attached project "UI-TestProject.zip" Open the Lighting Scene Open Build Settings from File > Build Settings Switch to A... Read more
Negative Enum value is not pasted correctly when copying from another array
How to reproduce:1. Open the “IN-109456_EnumCopyBug“ project2. Open the “SampleScene”3. In the Hierarchy select “MyGameObject”4. In ... Read more
Particles do not move when displayed using the PreviewRenderUtility and ...
How to reproduce:1. Open the “IN_72115” project2. Open the “MyParticleSystem“ prefab3. In the Inspector “Particle System” component,... Read more
Ray tracing shaders don't fetch vertex color. The resulting color is black.
Feature needs to be backported to 2020.1 Affect all versions, was just not implemented. Repro steps :- Open test project- Open test ... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
[ShaderGraph] Pasting node with mouse doesn't paste near location of the...
This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens.Node... Read more
Timeline in-line curves & keys flicker when manipulating them
In the Timeline in-line curves...When manipulating a single key, everything is fine, but when manipulating multiple keys, curves &am... Read more
"Build Task UpdateBundleObjectLayout failed with exception" thrown when ...
How to reproduce:1. Open the attached project "Test_2021.zip"2. Run Test>SBP Build Expected results: No errors thrown in the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument