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Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more
[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...
Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build & Run for Android Result: "unexpected struct parameter" errors... Read more
Character Controller fall through the ground when touches 100 colliders
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more
Animation is not visible in the default Editor state
To reproduce:1. Open the project “XOrd-rig-bug”2. Open the Assets → _LOCAL → Rig Anim without Seq → Rig Anim Scene.unity3. Select in... Read more
OnTriggerExit method isn't invoked when disabling the Trigger Collider C...
How to reproduce:1. Open the user's attached "My project" project2. Enter the Play Mode in the "SampleScene" Scene3. Select the "Pla... Read more
Game View performance drops significantly when "Player" settings are ope...
Reproduction steps:1. Create a new 3D project2. Enable Stats menu in the Game View3. Enter the Play Mode4. Observe the Game View FPS... Read more
Navigation mode is enabled after showing the context menu in the scene view
How to reproduce:1. Open the user’s attached “SceneViewContextMenuIssue-2021.3.zip” project2. In the Scene view right click on a cub... Read more
Compute Shaders throw compilation errors when "Show compiled code" is pr...
Reproduction steps:1. Open the “hdrp-test.zip“ project2. Select HighResGenerator.compute file in the Project Tab3. In the Inspector,... Read more
All AI GameObjects 3D Gizmo square icon is low quality and pixelated whe...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create any new AI GameObject (GameObject > AI >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation