Search Issue Tracker
In Progress
Fix In Review for 6000.2.X, 6000.3.0b9, 6000.4.0a4
Votes
0
Found in
6000.2.7f1
6000.3.0b4
6000.4.0a1
Issue ID
UUM-120344
Regression
Yes
Game View performance drops significantly when "Player" settings are opened in Project Settings
Reproduction steps:
1. Create a new 3D project
2. Enable Stats menu in the Game View
3. Enter the Play Mode
4. Observe the Game View FPS
5. Open the Project Settings window (Edit > Project Settings)
6. Select the “Player” settings tab
7. Observe the Game View FPS
Expected result: FPS stays relatively the same
Actual result: Significant FPS loss
Reproducible with: 6000.2.0b1 (d17678da8412), 6000.2.7f1, 6000.3.0b4, 6000.4.0a1
Not reproducible with: 6000.0.59f1, 6000.2.0a10 (a07df2efa5a1)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note (fix version 6000.4.0a4):
Fixed Game View performance drop in Editor Player Settings.
Resolution Note (fix version 6000.3.0b9):
Fixed Game View performance drop in Editor Player Settings.
Resolution Note (fix version 6000.2):
Fixed Game View performance drop in Editor Player Settings.