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Cannot expand a private list of variables when using the Debug Inspector...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Switch inspector to De... Read more
Gizmos are not rendering in Game view
How to reproduce:1. Open the “IN-100345.zip“ project2. Open the “Game“ Scene3. Open the Game view4. Enable the “Gizmos“ in the top r... Read more
[SRP only] Clearing playerprefs causes assets to reimport on playmode
How to reproduce:1. Open the attached "ReloadBug.zip" project2. Load "SampleScene" scene3. Enter and exit the Play mode multiple tim... Read more
[Regression] URP Unlit ShaderGraph is broken in Hybrid Renderer V2
How to reproduce:1. Open attached project (ECS_HybridURPSamples.zip) with 2020.32. Open MaterialOverridesSample scene Expected resul... Read more
[Mac] Editor performance drops on macOS when clicking and dragging on Po...
How to reproduce:1. Create a new project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Select Cube... Read more
Application freezes or throws errors when built as an .AAB file with Spl...
Reproduction steps:1. Open the reproduction project (there is none available in this case)2. Go to Edit > Project Settings... >... Read more
"In order to call GetTransformInfoExpectUpToDate..." error message appea...
How to reproduce:1. Create a new project2. Change "Directional Light" type from Directional to Spot, make sure that it's Shadow Type... Read more
Editor crashes at "__assert_fail_base.cold" when opening a project (Linux)
How to reproduce:1. Create and open a new project2. Observe the crash Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.27f1, 2021... Read more
[M1] "System is running out of memory" error is thrown when using Profi...
How to reproduce:1. Open the user attached "URP_BasicDecalExample.zip" project2. Enter Play mode3. Open the Profiler as a Standalone... Read more
[macOS] Unity freezes and never exits when running Test Runner from Comm...
To reproduce:1. Open Terminal window2. Download user's project and unzip it3. Launch Test Runner by using this command:/(path to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used