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Leading bracket is left behind on the previous line when text wraps in T...
How to reproduce: 1. Open the project “IN-103158_JapaneseKinsokuShori”2. In the Hierarchy, navigate to Canvas → Text (TMP)3. In the ... Read more
[iOS] The "TouchScreenKeyboard.visible" reports "True" when the on-scree...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“... Read more
Rect Transform position values are set to NaN, when Rect Transform is cr...
To Reproduce: 1. Open project2. Play scene3. In hierarchy choose 'Sizer' object in 'Canvas- Scale 0.01'-> 'Table Holder'-> 'Ta... Read more
[Android] [iOS] GLSL shader compilation failure on some mobile devices
Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip'2) Build and run 'TestingGLES' scene on a devcieNote: sh... Read more
WebGL Linear color space, Camera Viewport rect problem in built game
How to reproduce:1. Download attached project file and open "scene" Scene2. Change Platform to WebGL3. In Player Settings, choose Li... Read more
GameObject appears as "deleted gameobject" in Hierarchy when importing a...
How to reproduce:1. Open attached project "IN-121121"2. Open "LoadModelFromZipFile" Scene3. Enter Play Mode4. In Game View, press "L... Read more
[Android] Unity Ad return app to Lock screen
How to reproduce:1. Open the attached "UnityAdsBug.zip" project2. Build and run it on an Android device3. Press on the button in the... Read more
[Android] Loading assets from AssetBundles takes significantly more time...
Repro steps:1. Download "repro_1153358_1930a1" from the link below2. Switch build target to Android and make sure that "Build App Bu... Read more
[iOS][Android] AR Foundation project crashes when having more than one A...
Steps:1. Build and Run user's attached project for iOS or Android2. In Player, press ARScene1, Back, ARScene2, Back Expected: game r... Read more
Android Build fails when the latest Android SDK Tools 25.3.1 version is ...
How to reproduce:1. Update Android SDK Tools to 25.3.1- In Mac open Android Studio -> Check for updates and update Android Studio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS