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EditorGUI.TagField and similar drop-downs do not show mixed values when ...
How to reproduce:1. Create a new Unity project2. In the SampleScene select both 'Main Camera' and 'Directional Light' GameObjects3. ... Read more
[Graphics] Crash when submitting depth with no MSAA
[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more
[ImageEffects] TCG Gamma is backwards
TCG Gamma variable is backwards. Repro Steps: 1) Apply TCG to a camera and enable Color Grading2) Make an object of flat colour2) In... Read more
Inconsistent API Field names for enabling the effect between HDRP Volumes
How to reproduce:1. Create a new project with the HDRP package2. Open APITest script3. Try to enable the Screen Space Reflection Vol... Read more
GameObject's position is not updating correctly when using [ExecuteAlways]
Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more
Re-loading DLLs takes a lot more time compared to Unity 4
Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more
[UNET] SyncListStruct is not synchronized after reconnection
Steps to reproduce:1) open users attached project2) build and run as host3) press key '1' several times4) join as client from editor... Read more
Crash when opening a scene
Reproduction steps:1. Open the attached project2. Open scene "Scenes/ZenMode" Expected result: The scene is openedActual result: The... Read more
[MacOS] Impossible to create a project when at least one folder's name i...
Repro steps:1. Create a folder "projects." anywhere on the machine2. In Unity Hub, try creating a new project with the location set ... Read more
[Camera] Objects culled within the camera's view gizmo when using custom...
Reproduction steps:1. Open the attached project2. Enter Play mode Notice how the red spheres pop in and out as the camera moves Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow