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Render pipeline asset - Drop down behaviour
!image-2024-02-05-11-36-46-526.png|width=745,height=565! Read more
Sprite Atlas changes Secondary Texture when entering Play mode
How to reproduce:1. Download and open the attached "IN-9238_SecondaryTextureBugReport" project2. Enter "Play" mode3. Observe the pla... Read more
Play button remain highlighted unless hovered on the toolbar after exiti...
How to reproduce:1. Create a new Unity project2. Enter the Play Mode3. Exit the Play Mode by pressing the Play button, and move the ... Read more
Blue highlights appear when some of the UI Builders panels are focused
How to reproduce: Open any project Create a UI Document Asset in the Project Browser and open it Click anywhere in the Viewport, the... Read more
Switching to Vulkan crashes editor
RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.2.... Read more
[Android]Application.targetFrameRate cannot be set lower than 30
To reproduce:1) Create new project2) Create a script which in Start() would set "Application.targetFrameRate = 10;"3) Attach the scr... Read more
[HDRP] APV probes change value after project reload
Reporting bug as discussed on slack. In the attached video you can see the probes in the corner are white and after the editor is re... Read more
[Regression] Enviroment lighting is broken in the 2017.4.27f1 version
How to reproduce:1. Create a new project2. Try to change the Skybox material or the Environment Lighting color3. Observe that nothin... Read more
UI Builder sections can't be interacted with by clicking its name when u...
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> UI Builder3. Change the Library to the Tree Vie... Read more
Unity Server run time does not respond to SIGTERM and other linux signal...
How to reproduce:1. Open the attached project (ApplicationQuit.zip)2. Make sure the "SampleScene" is open3. Press Ctrl+Shift+B to op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved