Search Issue Tracker

0
votes
Won't Fix

[Backport] The Material's shader is not fully set when switching the sha...

Shader System

-

May 30, 2022

-

Version/s: 2020.3.34f1

How to reproduce:1. Open the attached project "ShaderSystemIssue.zip"2. Open the "SampleScene" Scene3. Enter the Play mode4. Select ... Read more

0
votes
Fixed

[Android] The Player loses focus when using UnityEngine.Handheld.StartAc...

Android

-

Nov 15, 2024

-

Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

Steps to reproduce:1. Open the “IN-87253” project2. Ensure that Development Build in Build Settings is enabled3. Build and Run4. In ... Read more

0
votes
Fixed

[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...

Visual Effects

-

Jul 03, 2019

-

Version/s: 2018.3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "VFX_Crash.zip" project2. Open the "VFX.vfx" graph3. Change the "Count" value to 0 in "Sequential Circl... Read more

0
votes
Won't Fix

Shaders: pragma require for a specific stage may result in one stage com...

Shader System

-

Jul 11, 2022

-

Version/s: 2021.3.0f1, 2022.1.0a7, 2022.2.0a9, 2023.1.0a3

STR:1. Create a new project using the 3D template.2. Copy the attached shader to the Assets folder.3. Add a cube to the scene.4. Cre... Read more

1
votes
Fixed

Addressables - ArgumentOutOfRangeException occurs when attempting to giv...

Package: Addressables

-

Jun 12, 2019

-

Version/s: preview-1.1.0

If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeExc... Read more

3
votes
Fixed

Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...

Windows

-

Feb 29, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "vfxgraphcrash"--crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2... Read more

0
votes
Fixed

[Input System] Sample Projects have missing script references

Package: Input System

-

Oct 10, 2019

-

Version/s: 1.0.0-preview.2

Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more

0
votes
Fixed

[Android] SGS8 - White borders on the screen edges between transition fr...

Mobile

-

May 30, 2017

-

Version/s: 5.6.1p1

Steps to reproduce: 1) Open Unity and create a new project2) Player Settings >> Resolution and Presentation >> make sure... Read more

2
votes
Fixed

ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove appears w...

IMGUI

-

Mar 06, 2020

-

Version/s: 2020.1.0a24, 2020.1.0b1

Steps:1. Open attached project2. Load SampleScene3. Select Cube prefab instance4. Right-Click and choose "Prefab -> Open Asset In... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

-

Jan 09, 2020

-

Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.