Search Issue Tracker
EnumField control shows parts of another texture (may [not] be related t...
There is a visual artifact in the UIElements' EnumField control with the latest NorthStar build. May/may not be related to slicing,... Read more
Shader Graph Main Preview is invincible or greyed out when updating the ...
How to reproduce: 1. Open the attached "case_1330289" project 2. Open the "ReproGraph" Shader Graph 3. Observe the Main Preview wind... Read more
"Android SDK Command Line Tools: Installation Failed" when downloading U...
Reproduction steps: 1. Download Unity using Unity Hub Expected result: Unity downloads without any issues Actual result: Downlo... Read more
NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...
Reproduction steps: 1. Open the attached project and open the "NavMeshScene" scene 2. Enter the Play mode 3. Using the Left mouse... Read more
[iOS] UnityWebRequest POST request does not close and results in memory ...
How to reproduce: 1. Open the attached 'SamplePostRequestBR.zip' project 2. Build for iOS and open the Xcode project 3. Deploy Xcode... Read more
GUI Items are not found and highlighted when using Highligher.Highlight(...
How to reproduce: 1. Open the attached 'project-1223530.zip' project 2. In the Editor select 'Window' > 'HighlightableEditorWindow' ... Read more
Delayed Text Field loses it's value when Shift + Tab (previous Delayed T...
How to reproduce: 1. Open attached project and "TestScene" 2. Click on Canvas -> Text 3. Change Delayed s3 value 4. Press Shift + ... Read more
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more
[UniversalRP][Template] The template scene turns into white or green col...
How to reproduce: 1. Create a new "Universal Render Pipeline" template project 2. Switch platform to Android 3. Observe the scene E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects