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1
votes
By Design

[iOS] Texture on device takes more memory than it should

iOS

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Mar 10, 2016

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Version/s: 5.3.3f1

To reproduce:1. Open the attached project2. Build for iOS with Profiler attached3. Build with Xcode to iOS device4. Open Profiler wi... Read more

0
votes
Fixed

[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...

Profiling

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Feb 28, 2020

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Version/s: 2020.1.0a11, 2020.1.0a26, 2020.2.0a1

The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more

0
votes
Won't Fix

Editor hangs when GameObject is dragged underneath and released when blu...

Scene Management

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Aug 01, 2022

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Version/s: 2023.1.0a5

1. Create a new project2. Create a scene3. Add a GemaObject to the scene4. Drag it down and release when a blue line appears==> E... Read more

0
votes
Fixed

[Deployment] SplashScreen preview button does not refresh until mouse po...

Deployment Management

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Nov 19, 2019

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Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b12

SplashScreen preview button does not refresh until mouse pointer is hovering on it. Refer attached video Steps to reproduce:1) Creat... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

0
votes
Fixed

Node name gets cut off in the Visual Effect Graph when the name is long

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Aug 12, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more

0
votes
Fixed

[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...

Package: Shader Graph

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Feb 19, 2020

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Version/s: 7.x

Parallax occlusion node does not work in subgraphsSee video Read more

1
votes
Fixed

NullReferenceException occurs on reloading the Inspector with a C# scrip...

Asset - Importers

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May 23, 2019

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Version/s: 2019.3.0a4

If you have a C# script selected in Project View and the inspector is reloaded (either by recompiling or importing/refreshing the fi... Read more

0
votes
Fixed

[Shuriken] Crashes on ParticleSystemParticles::element_assign with uniqu...

Shuriken

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Mar 21, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Download and import attached project.2. Press play.3. Wait for 3-5 secs. Crash! Notes: Sometimes windows just... Read more

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