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3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

0
votes
Won't Fix

[MacOS] Impossible to create a project when at least one folder's name i...

Hub

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Feb 24, 2020

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Version/s:

Repro steps:1. Create a folder "projects." anywhere on the machine2. In Unity Hub, try creating a new project with the location set ... Read more

0
votes
Fixed

Editor can not determine if GraphicsFence has passed when using CommandB...

Graphics Device Features

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Aug 08, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduction steps: Open the attached project(CommandBufferBug.zip) Select Assets/Scenes/POC Enter Play Mode Observe the error in th... Read more

0
votes
Fixed

Visual Effect Graph throws NullReferenceException when you drag in the f...

Package: Visual Effect Graph

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Nov 20, 2019

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Version/s: 7.1.5

Visual Effect Graph throws NullReferenceException when you drag in the first VFX created in an empty project To reproduce:1. Create ... Read more

0
votes
Fixed

Crash in mono_marshal_get_runtime_invoke when building project without s...

Deployment Management

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Jan 10, 2017

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Version/s: 5.6.0b3

How to reproduce:1. Open the attached "08-Bowlmaster-master" project2. Add "Game" scene to Scenes In Build3. Build the game for iOS ... Read more

0
votes
Won't Fix

[Addressables] OperationException errors appear when using Synchronous l...

Addressable Assets

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Mar 28, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download and open the attached project2. Build Addressables by going to "Addressable Groups" > "Build" > "... Read more

0
votes
Fixed

NullReferenceException error appears after compilation

UI

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May 18, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open project attached.2. Open scene Load from "Assets/_Scenes" Expected result: There will be no errors after ... Read more

0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 6.7.1

How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more

0
votes
Fixed

NullReferenceException is thrown when specific UI Toolkit focus changes ...

UI Toolkit Framework

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Oct 06, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the ‘Bug.zip' project2. Open the ‘Scene’ scene3. Enter Play Mode4. In the Game View select the 'Example1A’ ... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

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