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0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Fixed

"Atlas uncompressed. This can be caused by mismatch texture formats." is...

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Jan 31, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

How to reproduce:1. Open the attached project "My project.zip"2. Select SampleScene>Terrain in the Hierarchy window3. Select Terr... Read more

0
votes
By Design

Render Texture Depth Stencil Format displays enum values instead of huma...

Texture

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Mar 01, 2023

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Version/s: 2021.3.18f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a4

Reproduction steps:1. Open the attached project “IN-31025”2. Select “New Render Texture” in the Project window Expected result: The ... Read more

0
votes
Won't Fix

The Camera type is registered as Game type when it is actually a Preview...

SRP Settings

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Oct 04, 2024

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Version/s: 2021.3.44f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Standard” Scene3. In the Hierarchy window, sele... Read more

3
votes
Fixed

Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...

Windows

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Feb 29, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "vfxgraphcrash"--crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2... Read more

0
votes
Fixed

5.4, IsFinite(outDistanceForSort) error messages, something to do with w...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b5

- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more

0
votes
By Design

CustomSampler.GetReporter().elapsedNanoseconds returns 0 in code when th...

Profiling

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Feb 13, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1219431-BRep.zip")2. Open the repro scene ("main")3. Enter Play Mode and wait... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

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Sep 24, 2019

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Version/s: 2019.3.0a12

Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more

0
votes
Duplicate

[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...

Progressive Lightmapper

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Mar 13, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a3

How to reproduce:1. Open user-submitted project (OpenCL_Crash.zip)2. Open the SampleScene3. Make sure the Lightmapper is set to Prog... Read more

0
votes
Fixed

[Being Backported] Empty folders are left when the cache is cleaned

Asset Bundles

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Aug 17, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the attached project “CacheTest_11327.zip“2. Open the Addressables Hosting window (Window > Asset Manage... Read more