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0
votes
Fixed

Right-clicking on Blackboard and Graph Inspector calls the contextual me...

ShaderGraph

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Oct 09, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7

How to reproduce:1. Create a new URP Unity Project2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shade... Read more

0
votes
Active

MissingReferenceException is thrown when exiting Prefab View of a Panel ...

UI Toolkit Graphics

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Feb 03, 2026

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Version/s: 6000.5.0a6, 6000.6.0a1

Steps to reproduce: Open any Project In the Hierarchy create a "PanelRenderer" GO Drag it into the Asset Folder in the Project Brows... Read more

0
votes
Fixed

[IL2CPP] New() operator causes a NullReferenceException error in a build

IL2CPP

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Jun 14, 2022

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Version/s: 2021.3.4f1

Reproduction steps:1. Open the attached project “ReproducibleExample (2).zip”2. Go to Build Settings and enable Development Build3. ... Read more

0
votes
Duplicate

[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file

WebGL

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Nov 19, 2019

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Version/s:

https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object.Press the Bake button from it's ... Read more

4
votes
Active

[iOS] Chinese text is missing when Chinese font is used

uGUI Controls

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Nov 25, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the ‘FontTest.zip' project2. Open the 'SampleScene’ scene3. Build for iOS4. Open the “Unity-iPhone.xcodepro... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

0
votes
Fixed

[Android] Application crashes after pressing "RenderForward.RenderLoopJo...

Vulkan

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Sep 14, 2022

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Version/s: 2022.1.0a16, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Open the attached "FrameDebugger.zip" project Go to File &gt; Build Settings and make sure that the Platform is set to Android Build... Read more

0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 6.7.1

How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -&gt; Scen... Read more

0
votes
Active

[Vulkan][OpenXR] SRP Foveation Regions Not Centered when eye-tracking is...

Foveated Rendering

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Nov 10, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1, 6000.6.0a1

Steps to reproduce:1. Open the attached user's project "FoveationBugReport.zip"2. Connect Meta Link to a Quest 3/3S3. Open "Assets/S... Read more

0
votes
Fixed

[NavMesh] NavMesh fails to create all portals connecting two tiles when ...

AI Navigation

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more

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