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[HDRP] Baked reflection probe causes the scene to always be marked as dirty
How to reproduce:1. Open the attached "ReflectionProbeSave.zip" project2. Open "SampleScene" and notice that it's marked as dirty in... Read more
Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools
How to reproduce:1. Create a new Project2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Icon i... Read more
Serialized items in a list overlap each other when adding new items in I...
Reproduction steps:1. Open the attached 'Test Ground' project2. Observe the 'Assets/New Overlap List.asset' in the Inspector3. Add a... Read more
A Material Variant is generated instead of a Material when executing “Cr...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/MyMaterial.mat” material in the Project window3. Rig... Read more
Cloth component sets Renderer bounds to NaN when constraints of all vert...
How to reproduce:1. Create new or open an existing project2. Add a Quad 3D Object to the Scene3. Add Cloth component4. Start editing... Read more
OnEnable is called when changing any selected GameObject's Setting in In...
How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more
[ECS] Not enough types are returned when creating companion entity's Mul...
Reproduction steps:1. Open the attached project ("case_1217971-ConversionTour.zip")2. Open the repro scene ("New Scene")3. Enter Pla... Read more
VFXs reimport when entering play mode if a Render Texture of dimension '...
Repro steps:1. Open any VFX-enabled project which has some VFX assets in the Project window.2. Create a new Render Texture in the Pr... Read more
Linux Build support is not available in the Editor even though its suppo...
"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size