Search Issue Tracker

0
votes
Not Reproducible

[Standalone][DualMonitor] Editor changes positions when changing build f...

DirectX12

-

Feb 12, 2016

-

Version/s: 5.4.0b6

Reproduction steps:1. Create a new Unity project.2. Go to File > Build Settings > Player Settings.3. Set D3D9 and D3D11 Fullsc... Read more

0
votes
Fixed

EnumField control shows parts of another texture (may [not] be related t...

UI Toolkit

-

Jun 11, 2019

-

Version/s:

There is a visual artifact in the UIElements' EnumField control with the latest NorthStar build. May/may not be related to slicing, ... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

-

Jan 09, 2020

-

Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more

0
votes
Fixed

Crash on RebuildTransformHierarchy when setting a transform parent to As...

Scene Management

-

Aug 22, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.1f1, 2023.1.0a6, 2023.2.0a1

How to reproduce: Open the user attached project Right-click in the project and "Build AssetBundles" to ensure the "Empty" prefab is... Read more

0
votes
Duplicate

Animator Override Controller set on Runtime on Model using IK Constraint...

Animation

-

Sep 02, 2019

-

Version/s: 2019.3.0b1

Using the model with IK Constraints from Animation Rigging preview package (version 0.2.3) and setting Animator Override Controller ... Read more

0
votes
Won't Fix

AddTorque and AddRelativeTorque behave differently in opposite Y axis wh...

Physics

-

Mar 05, 2020

-

Version/s: 2017.4, 2018.4, 2019.2.17f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the user's project2. Enter Play Mode3. Click on the Game View with your mouse and drag it to the left and t... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

-

Jul 09, 2015

-

Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

1
votes
Not Reproducible

UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...

uGUI

-

May 13, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.26f1c1, 2020.3

How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more

0
votes
Fixed

[IMGUI] Property dropdown of "Gizmos" doesn't expand until the mouse cur...

IMGUI

-

Mar 17, 2020

-

Version/s: 2018.3.0a4, 2020.2.0a3

Gizmos Property dropdown under the Physics 2D in Project Settings window doesn't expand until the mouse cursor is moved, refer to th... Read more

0
votes
Fixed

AssetBundle indeterminism caused by mesh streaming info

Asset Bundles

-

Aug 24, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.