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Custom SDF Font shaders are duplicated or are incorrectly perceived as d...
How to reproduce:1. Open the “IN-96295.zip“ project2. Open the Window > Asset Management > Addressables > Groups3. Press Bu... Read more
Crash on pressing "Generate Lighting"
Steps to reproduce: 1. Open the attached project2. Press bake3. Crash :) Noticed that this most reliably reproduces on macOS. It is ... Read more
Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Level 1.unity“ scene3. Observe the crash Reproduci... Read more
OpenXR doesn't record the microphone when initializing
Reproduction steps: 1. Open user attached project the "XRHeadsetMicrophone.zip"2. In the Hierarchy select “Microphone”3. In the Insp... Read more
[Mobile Notifications] Include CoreLocation framework field is missing w...
If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
EnumField control shows parts of another texture (may [not] be related t...
There is a visual artifact in the UIElements' EnumField control with the latest NorthStar build. May/may not be related to slicing, ... Read more
[Vulkan] Crash when Camera sees a shader with more than 64 descriptors
How to reproduce:1. Set -force-vulkan command-line argument.2. Open attached project ("1225246-VULKAN-REPRO.zip")3. Make sure Vulkan... Read more
Code Block Misalignment in MR Multiplayer Table Template Tutorial
Steps to reproduce: Create a project with MR Multiplayer Table Template Follow the tutorial provided Observe the alignment of the co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks