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3
votes
Third Party Issue

Rigidbody tunnels through static collider when using Sweep-based Collisi...

Physics

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Aug 08, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open attached "ContiniousCollisionDetection.zip" and SampleScene2. Enter the Play mode3. Press Space Key to spaw... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fixed

Changing AnimatorCullingMode from Always Animate to Cull Completely does...

Animation

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Jan 13, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more

0
votes
Fixed

Removing instance of prefab from scene takes long time, when Animation w...

Animation

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Mar 11, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more

2
votes
Not Reproducible

Burst errors BC1040 are thrown when entering Play Mode with Entities usi...

Package: Entity Component System (ECS)

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Mar 08, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce:1. Open tester-submitted project (BurstErrors.zip)2. Open the SampleScene3. Enter Play Mode and wait a few seconds ... Read more

0
votes
Fixed

[Video] Video is glitching and sound is distorted on device when video p...

Video

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Sep 07, 2022

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Version/s: 2022.2.0a16, 2023.1.0a10

Open the attached project "NewVideoPlayer-TestProject.zip" Go to File > Build Settings Make sure that the "Render Texture", "Far ... Read more

0
votes
Won't Fix

AudioUtil plays AudioClip in mono when it is cloned

Audio

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Dec 04, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more

0
votes
Fixed

OnDrag is blocked by Perspective camera Clipping Planes Far value

UI

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Mar 01, 2016

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Version/s: 5.3.3p1

Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

7
votes
Fixed

Building asset bundles when build path doesn't exist causes a failed ass...

Asset Bundles

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Dec 05, 2019

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Version/s: 2018.4.13f1, 2019.2.13f1, 2019.3.0b7, 2020.1.0a5

How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window > AssetBundle Bro... Read more

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