Search Issue Tracker
Feature Request
Votes
0
Found in
2023.3.0a1
6000.0.0b11
Issue ID
UUM-45926
Regression
No
[HDRP] Reflection Probe inspector preview mip map slider broken
steps
- open repro project
- open sample scene
- in hierarchy, right click > lights > reflection probe
- in inspector, change the probe from Baked to Realtime
- check inspector preview
## WORKAROUND: reduce the exposure slider in preview to see the skybox colors
## in inspector preview, move the mip map slider
Expected: valid mip maps displayed in preview
Actual: only mip0 / lowest mip / full res version of probe appears correctly, other mip levels appear corrupted
Repro: 2023.3.0a1, 2023.2.0b2
NOTES:
- workaround = enter/exit playmode seems to generate mip maps for the affected probes
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
- Addressables Profiles window UI break when creating a new Variable with a long name
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Tree Asset Preview window is not updated after assigning a new Material
Resolution Note:
The texture preview behaves functionally correct so we are closing this bug. We have turned it into a feature request as it seems like it would be a valid quality of life improvement to address in the future.