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Properties are not editable for multiple Control Points when editing Spl...
Reproduction steps:1. Open the attached project "Snow Boarder.zip"2. Create 2D object -> Sprite Shape -> Closed Shape3. In Spr... Read more
Kinematic Rigidbody does not respect Adaptive Force setting
How to reproduce: 1. Open attached project2. Open scene PhysicsTestScene.unity3. Play the scene- Note the left structure does not br... Read more
“Destroy may not be called from edit mode” error appears when having the...
How to reproduce:1. Open the user’s attached project “UIElementsAndInputSystemErrors.zip“2. Enter and Exit Play Mode3. Enter Play Mo... Read more
Cannot archive build for iOS using Xcode 13.3 when the project is built ...
Reproduction steps:1. Open the attached project “BuildRepro” on a Windows machine2. Build the project for the iOS platform3. Export ... Read more
[Performance] Vulkan performing much worse than OpenGLES due to excessiv...
Steps to reproduce:1. Open the attached user's project "MetaXRSDKOriginals.zip"2. Switch to Android platform3. Connect Quest 2/34. O... Read more
Custom and built-in menu items stop working when a project has lots of m...
How to reproduce:1. Open the user's attached project2. Open Window>Rendering>Lighting Expected results: The Lighting window op... Read more
Seeking backwards in VideoPlayer video takes considerably more time than...
Steps to reproduce:1. Open user attached project "VideoPerformance.zip"2. Build for android device3. Press "High profile" video4. Se... Read more
[SRP only] Clearing playerprefs causes assets to reimport on playmode
How to reproduce:1. Open the attached "ReloadBug.zip" project2. Load "SampleScene" scene3. Enter and exit the Play mode multiple tim... Read more
"In order to call GetTransformInfoExpectUpToDate..." error message appea...
How to reproduce:1. Create a new project2. Change "Directional Light" type from Directional to Spot, make sure that it's Shadow Type... Read more
[Regression] URP Unlit ShaderGraph is broken in Hybrid Renderer V2
How to reproduce:1. Open attached project (ECS_HybridURPSamples.zip) with 2020.32. Open MaterialOverridesSample scene Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used