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RTHandles in URP causes memory allocation in multi-camera scenarios
Steps to reproduce: 1. Open the “Defender 2D” project 2. Open “Camera Stacking” scene 3. Enter Play Mode 4. Compare and observe ... Read more
Windows COM throws the InvalidProgramException when using Ookii.Dialogs ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/StandaloneFileBrowser/Sample/CanvasSampleScene.uni... Read more
Some lit Shaders are having huge count of variants which leads to projec...
How to reproduce: 1. Open the user's attached "GLTFSizeRepo" project 2. Select any ShaderGraph from "Packages -> glTFast -> Runtime ... Read more
Terrain details are pink even when a Prefab Shader is set to one of the ...
How to reproduce: 1. Open the "case1170443_ReproProject" Project 2. Open the "Scenes/SampleScene" Scene 3. Observe the Scene window ... Read more
Player hangs when re-focusing the Player window after switching to a win...
How to reproduce: 1. Open the attached project “FocusBug.zip“ 2. Build and Run (File > Build And Run) 3. While the Player window ... Read more
Android builds fail with Java 9 JDK and Unable to list target platforms ...
With the latest public versions of Unity (2017.1.1f1), Android Studio/SDK tools(26.0.2), and JDK (Java HotSpot(TM) 64-Bit Server VM ... Read more
Errors are Constantly thrown when Active Input Handling is set to Input ...
How to reproduce: 1. Create a new URP template project 2. Open Project Settings > Player > Active Input Handling and set it to "Inpu... Read more
[iOS] Crash on il2cpp::vm::LivenessState::AddProcessObject when using So...
Reproduction steps: 1. Open attached project "Case_1270230" 2. Build and deploy the app to a device 3. In the build click the button... Read more
“Connection is no longer valid. Calling auto disconnect.” error after te...
How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more
[Android] Sound stuttering issue on Huawei Mate 20 Pro
Steps to reproduce: 1. Open attached project 2. Build & Run on Huawei Mate 20 Pro Expected result: sound stuttering issues should n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP