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94
votes
Duplicate

RTHandles in URP causes memory allocation in multi-camera scenarios

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Nov 11, 2022

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Version/s: 2023.1.0b10

Steps to reproduce: 1. Open the “Defender 2D” project 2. Open “Camera Stacking” scene 3. Enter Play Mode 4. Compare and observe ... Read more

58
votes
Fixed

Errors are Constantly thrown when Active Input Handling is set to Input ...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2019

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Version/s: 7.0.1

How to reproduce: 1. Create a new URP template project 2. Open Project Settings > Player > Active Input Handling and set it to "Inpu... Read more

19
votes
Fixed

“Connection is no longer valid. Calling auto disconnect.” error after te...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a1

How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more

14
votes
Fixed

[iOS] Crash on il2cpp::vm::LivenessState::AddProcessObject when using So...

iOS

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Aug 13, 2020

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Version/s: 2019.4.2f1, 2019.4.7f1, 2020.1.0a5, 2020.2

Reproduction steps: 1. Open attached project "Case_1270230" 2. Build and deploy the app to a device 3. In the build click the button... Read more

19
votes
Not Reproducible

[Android] Sound stuttering issue on Huawei Mate 20 Pro

Android

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Nov 26, 2018

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Version/s: 5.5.5p2

Steps to reproduce: 1. Open attached project 2. Build & Run on Huawei Mate 20 Pro Expected result: sound stuttering issues should n... Read more

13
votes
Fixed

List Elements in the PropertyField disappear when the window is displaye...

IMGUI

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Oct 06, 2021

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Version/s: 2021.1.18f1, 2021.2.0b5, 2022.1.0a2, 2022.1.0a10

How to reproduce: 1. Open the attached "case_1371078" project on the second screen 2. Open the "Sample" Scene 3. Observe the "Repro"... Read more

12
votes
Fixed

[Android] SByte type is considered to be not primitive when compiling IL...

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Aug 26, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b6, 2023.1.0a9

How to reproduce: 1. Open the user’s attached “Buffer.BlockCopy Bug” project 2. Build and Run the “SampleScene” Scene on Android ... Read more

18
votes
Fixed

[MacOS] Crash on objc_msgSend when the Editor UI gets redrawn

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Apr 25, 2023

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Version/s: 2021.3.18f1, 2022.2.5f1, 2023.1.0b12, 2023.2.0a10

Reproduction steps: 1. Open the attached project “UICrash” 2. Open VersionInfo.uxml 3. Use UI Toolkit (Make changes to component... Read more

12
votes
Fixed

WaitForEndOfFrame with Application.targetFramerate set produces differen...

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Jun 13, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19

Reproduction steps: 1. Open the attached “WaitForEndOfFrameTest” project 2. Open "Assets/Scenes/SampleScene.unity" scene 3. Open ... Read more

12
votes
Fixed

Mouse clicks are offset when using a specific Player's Screen Aspect Ratio

MacOS

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Jun 09, 2020

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Version/s: 2019.3.0a3, 2019.3.15f1, 2020.2

How to reproduce: 1. Open the user attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, click ... Read more

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