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The Code Previews panel is initially opened in a slightly minimized state
How to reproduce: Open any project Create a UI Document Asset in the Project Browser and open it Observe the Code Previews panel Ext... Read more
Create New Tile Palette dropdown text is not centered and text is cut off
Reproduction steps:1. Create a new project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Press on Create New Tile ... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more
`Texture.nonStreamingTextureMemory` is increased each time when entering...
Reproduction steps:1. Open the “TextureStreamingStripped“ project2. Open the “SampleScene” scene3. Enter the Play Mode a few times w... Read more
[URP] Shadows are being culled incorrectly in the corner of the Camera V...
To reproduce: 1. Download attached "LWRP_shadow_distance.zip" project and open in Unity2. Open "SampleScene" scene3. Observe the Sha... Read more
Console errors are thrown when resolving Scene view shortcut conflicts w...
How to reproduce:1. Create and open a new project2. Enable the "Shortcut Helper Bar" in Edit > Preferences > General3. Open Ed... Read more
[Multi scene editing] Multiple duplicating scenes are opened on next tim...
[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more
VFX Graph ZWrite has no effect when using URP PostProcessing DoF effect
How to reproduce:1. Open the attached project "1571703-URPVFX DoF.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expe... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables