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0
votes
Not Reproducible

Sprites disapear when selecting multiple objects and using the Transform...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more

3
votes
Fixed

[Entities] Unity silent crash when converting a GameObject with Generate...

Package: Entity Component System (ECS)

-

Dec 12, 2019

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Version/s: 0.4.0-preview.10

How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode4. Observe the crash Reproducible with:... Read more

0
votes
By Design

[Android] Editor freezes while building a Scene for Android

Build Pipeline

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Aug 23, 2020

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Version/s: 2018.3, 2018.4, 2018.4.4f1, 2019.1, 2019.2, 2019.3, 2020.1.0a20

Reproduction steps:1. Open the user's supplied project2. Build or Build and Run to an Android device Expected result: Editor build's... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build & Run for Android Result: "unexpected struct parameter" errors... Read more

0
votes
Fixed

[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...

Graphics - General

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Jul 30, 2019

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Version/s: 2019.1.0b10, 2019.1.10f1

How to reproduce:1. Open user's attached project2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2019.1... Read more

0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more

0
votes
Fixed

IL2CPP iOS build strips Attribute Getter, causing a runtime error

IL2CPP

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Jul 10, 2015

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Version/s: 5.1.1p4

How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. In the Proto Test component... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

0
votes
Fixed

Selecting asset crashes unity

Assets Management

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Feb 15, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "CrashUnity.zip"2. In project tab, select "Referencer"3. Unity crashes at Component_Get... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

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Oct 11, 2019

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Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more

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