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0
votes
Duplicate

[tvOS] After setting allowExitToHome to True and back to False the app s...

tvOS

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Aug 10, 2019

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Version/s: 2018.4.6f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more

0
votes
Not Reproducible

[InputSystem][Windows] Mouse events are rejected

Package: Input System

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Nov 18, 2019

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Version/s: 1.0.0-preview.3

Repro:1. Open input debugger.2. Under "Options", click "Enable Event Diagnostics"3. Move mouse around4. Observe "'STAT' input event ... Read more

0
votes
Won't Fix

[sw-unity-6-1] Shadergraph panning area size is constant regardless of t...

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Feb 11, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the "ReportingBugs.zip" project2. Open the "Repro.shadergraph" Shadergraph in a small docked square window3... Read more

0
votes
Fixed

[Themes] Texts are getting clipped for all textbox under "Player Settings".

Themes

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Sep 05, 2019

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Version/s: 2019.3.0b2, 2020.1.0a1

Texts are getting clipped for all textbox under "Player Settings". Steps to repro:1. Create a new project.2. File > Build Setting... Read more

0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

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Feb 11, 2015

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Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

7
votes
Fixed

Trees do not render in 'Unity Terrain - URP Demo Scene'

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Oct 16, 2024

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Version/s: 6000.0.8f1, 6000.0.23f1, 6000.2.0a1

Steps to reproduce: Open a Unity URP Project Download and import the Unity Terrain - URP Demo Scene into your project Open the 'Terr... Read more

0
votes
Fixed

Rendering particles in Command Buffer spams errors

Graphics - General

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Nov 04, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1) Download and open attached project "repro_848314.zip"2) Open scene "DensityParticles"3) Either play it or sele... Read more

0
votes
Fixed

[VR] Changing graphical api results in crash

VR

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Feb 08, 2016

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Version/s: 5.4.0b5

Project Steps:1. Tick "Virtual Reality Supported"2. Set Graphical api to directx113. Set graphicsl api to opengl core4. Set Graphica... Read more

0
votes
Fixed
1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

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