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0
votes
Fixed

Animator.velocity spikes when blending animations with different length ...

Animation

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Jan 20, 2016

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Version/s: 5.3.1p3

How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more

0
votes
Won't Fix

"SaveGameStateToFileTask()" throws Assertion errors on changing the Game...

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Mar 20, 2024

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Version/s: 2021.3.36f1

How to reproduce:1. Open the user-attached project “Test”2. Open the “Main Scene” scene and enter the Play Mode3. Click one time in ... Read more

0
votes
Fixed

Memory “Meshes“ category endlessly rises when entering Play Mode

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May 08, 2023

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Version/s: 2022.2.16f1, 2023.1.3f1, 2023.2.0a20, 2023.3.0a1

How to reproduce:1. Open the attached project “MeshBug.zip“2. Open Scene “SampleScene“3. Enter Play Mode4. Open the Profiler (Window... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

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Jun 26, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

0
votes
Won't Fix

GameObjects are re-enabled when they are transferred to a Scene created ...

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Dec 05, 2024

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Version/s: 2021.3.47f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8

How to reproduce:1. Open the “IN-90418-AudioSceneBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select the “Manager“ ... Read more

0
votes
Won't Fix

Bloom Component on a Global Volume resets its visual when saving the pro...

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Jan 23, 2024

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Version/s: 2023.3.0b4, 6000.0.0b11

How to reproduce:1. Open the attached project "ScenarioWeek2024.zip"2. Select Assets/Scenes/GameScene/Global Volume Profile.asset3. ... Read more

0
votes
Active

UI Toolkit Debugger Pick Element does not react to the Burst Inspector w...

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Oct 15, 2025

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Version/s: 6000.0.60f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more

0
votes
Fixed

"MissingReferenceException" errors are thrown when closing an in-game dr...

Package: Input System

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Sep 20, 2024

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Version/s: 1.11.0

How to reproduce:1. Open the “FleeLink.zip“ project2. Open the “MainMenu“ Scene3. Enter Play Mode4. Click on the “Options” button in... Read more

0
votes
Fixed

Enabling Animator causes animation to finish immediately

Animation

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Jul 14, 2015

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Version/s: 5.2.0b2

To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more

6
votes
Fixed

[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...

XR SDK

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Apr 25, 2019

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Version/s: 2018.3.5f1

To reproduce:1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's ... Read more

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