Search Issue Tracker

0
votes
By Design

[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...

Package: Scriptable Render Pipeline HD

-

Aug 14, 2019

-

Version/s: 7.1.1, 7.0.0

PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more

0
votes
Duplicate

Doing unrelated things to Lighting changes "Ambient Color" to Black

Global Illumination

-

May 20, 2017

-

Version/s: 2017.1.0b6

Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more

0
votes
Fixed

[Backport] [iOS] Caret is getting placed in the middle of a text when ty...

iOS

-

Jun 01, 2022

-

Version/s: 2020.3.30f1

How to reproduce:1. Open project "bug-ios-inputfield-caret.zip"2. Go to the Build Settings, select iOS, and deploy the app to the de... Read more

7
votes
Fixed

iOS keyboard is invisible after returning from browser on iOS7

iOS

-

Jul 20, 2015

-

Version/s: 5.1.2f1

To reproduce: 1. Open an attached project.2. Build it for iOS.3. Launch it on iOS device4. Tap the only Button5. After link is opene... Read more

0
votes
Fixed

Crash on EmitGizmoGeometry when creating a large amount of gizmos

Scene Tooling

-

Feb 20, 2023

-

Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a3

Reproduction steps:1. Open the attached project “CrashRepro“2. Drag “Assets/gizmo.cs” to “Cube“ in the Hierarchy Expected result: Gi... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

-

Feb 04, 2016

-

Version/s: 5.3.2f1

Steps to reproduce:1) Download and open scene 'ParticleTest-scene'2) Play the scene and spawn a ParticleSystem (GUI)3) Turn the Came... Read more

0
votes
By Design

Switching graphics API to any OpenGL crashes Unity

OpenGL

-

Apr 18, 2016

-

Version/s: 5.3.4f1

Note: apparently this bug is only reproducible on older machines using Intel HD Graphics, updating the drivers might solve the issue... Read more

0
votes
Fixed

[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...

iOS

-

Dec 17, 2019

-

Version/s: 2017.4, 2019.2.10f1, 2020.1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more

0
votes
By Design

[HDRP] Materials remain pink when they are upgraded to HDRP Materials

Package: Scriptable Render Pipeline HD

-

May 16, 2019

-

Version/s: 4.10.0 - preview

Steps to reproduce:1. Open the original project "hdrpupgraadefailure.zip"2. Navigate to Project -> Assets -> Scenes and open S... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

-

Jan 05, 2016

-

Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.