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Visual Studio Express does not open project solution and is not attached...
How to reproduce:1. Open attached project "Case_1162476_VSExpress.zip"2. Set External Script Editor to Visual Studio Express 2017 in... Read more
Textures loaded from Asset Bundles do not show size in the Inspector win...
Reproduction steps:1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip"2. In the top menu bar bui... Read more
Rightclick > Setup leads to outdated URL
-e: see title, should lead to the current http://unity3d.com/webplayer/setup/ -repro:--open http://unity3d.com/webplayer/setup/--rig... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more
[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...
Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more
[XR] Online documentation is missing for Vuforia AR package
Online documentation, changelog, license information is missing for Vuforia Engine AR. Offline documentation opens up on clicking. S... Read more
Android: Protected graphics memory doesn't work on android device
Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more
[macOS] Gamepad.SetMotorSpeeds() does not produce vibrations on the cont...
How to reproduce:1. Open the attached project “Controller rumbling.zip”2. Open the “SampleScene” scene3. Connect a Controller to the... Read more
[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...
Steps On Reproduce: 1. Open attached Project2. Select Cube in the Inspector and Click Export in ProBuilder Window3. Select .obj as t... Read more
All of the Spline points are placed in the prefab position, and an “Inde...
How to reproduce:1. Open the user’s attached “Deadshot.zip” project2. Add “Cable” prefab to a scene view3. In the Scene window toolb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables