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Fixed
Fixed in 1.3.14 - Entities, 1.4.X - Entities, 7000.0.0a1
Votes
0
Found in [Package]
1.2.4 - Entities
1.3.9 - Entities
Issue ID
ECSB-1519
Regression
No
"InvalidProgramException: Couldn't find system $XREarlyUpdateSystemGroup in World" is thrown when appending Systems to the PlayerLoop and it breaks the System's Editor window
How to reproduce:
1. Open the attached project "CustomTopLevelSystemGroup.zip"
2. Open Assets/Scripts/ApplicationBootstrap.cs
3. Change "#define EXAMPLE_A" to "#define EXAMPLE_B" on line 1
4. Open Window>Entities>Systems in the Editor
5. Enter Play Mode
Expected results: No errors are thrown
Actual results: "InvalidProgramException: Couldn't find system $XREarlyUpdateSystemGroup in World" is thrown
Reproducible with: 1.2.4 (6000.0.22f1), 1.3.9 (6000.0.37f1)
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
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Resolution Note (fix version 7000.0.0a1):
This fix has landed in main.
Resolution Note (fix version 1.4.X - Entities):
The Systems Window will now search for and display ECS systems and system groups anywhere in the player loop, not just the three default system groups.
Resolution Note (fix version 1.3.14 - Entities):
This was fixed in 1.3.14