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WebAssembly throws out error when loading a scene through an Asset Bundle
Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more
URP renderer stencil effect doesn't show in Game view
How to reproduce: Open the user attached project Open the scene called TestNewRenderer Look at the asset UniversalRenderPipelineAsse... Read more
Requesting non existent keyword at index exception is thrown after shade...
How to reproduce:1. Open attached project ("1195767-Reprop.zip")2. Open Demo scene3. Select Camera Game object (Scene->CameraOrbi... Read more
[HDRP] High exposure on UI causes image tearing
Steps to reproduce:1. Open attached project2. Make sure you are in "BasicFunctionality" scene3. Select "Post Processing Settings" ga... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
A built-in sprite material that is incompatible with URP 2D lights is cr...
Reproduction steps:1. Open the project “SpriteRendererBug”2. Open the Scene “SampleScene”3. Enter Play Mode4. Observe GameObjects th... Read more
Custom editor window crashes at IMGUI::GUIWindow::OnGUI
Steps to reproduce: 1. Open attached project2. Open scene "FuzzyEditor"3. If "Fuzzy Logic" tab is open - close it4. In top menu, ope... Read more
IL2CPP: 3D array access generates code which segfaults on iOS
The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs