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0
votes
Fixed

Lightmap is unassigned when entering Play Mode, switching Scene and exit...

Progressive Lightmapper

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Mar 13, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached user project “SampleProject.zip”2. Open Scene "Game" (Assets/Scenes)3. Enter Play Mode4. Press... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

4
votes
Fixed

[Performance][SkinnedMesh] (Rendering.UpdateDirtyRenderers) Skinned mesh...

Graphics - General

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Jul 08, 2015

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Version/s: 5.2.0b1

After few tests I found out the more skinned mesh renderers you have the more method Rendering.UpdateDirtyRenderers cost your cpu po... Read more

0
votes
Fixed

[Android] Application.streamingAssetsPath points to a wrong directory on...

Mobile

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Sep 13, 2019

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Version/s: 2017.4.19f1, 2018.4.8f1

Repro steps:1. Open user attached project2. Switch build target to Android3. Make sure "Build App Bundle (Google Play)" is checked4.... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more

1
votes
Fixed

[HDRP] Entering playmode with disabled compositor breaks all its layers

HD RP

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Aug 09, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Versions affected: 2021.3.9f1, 2023.1.0a5 (and most probably any other version that has Compositor) Steps to reproduce: 1) Open atta... Read more

0
votes
By Design

Screen position starts from around 30,30 instead of 0,0 with mobile devices

Package: Input System

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Apr 12, 2023

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Version/s: 1.5.1

Steps to reproduce: Open the "InputSystem-TestProject" project In File > Build Settings switch to Android Platform Build and Run ... Read more

0
votes
By Design

Overlay cameras break URP rendering order on Mac/Metal

2D

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Jan 09, 2026

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce:1. Open the “IN-130136” project2. Open the “BugReproScene” scene3. Enter Play Mode4. Open the Game view and obser... Read more

0
votes
Won't Fix

Baked NavMesh with intersecting objects is deleted on save when Max Slop...

AI Navigation Core

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more

0
votes
Active

[MaterialConverter] Particles Unlit Rendering Mode Subtractive gives emp...

Graphics Tools

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Jan 30, 2026

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Version/s: 6000.3.2f1, 6000.4.0b9, 6000.5.0a4, 6000.6.0a1

Steps to reproduce: Download attached project and open in Unity. In the Project Window, select the particleUnlit.mat material. Make ... Read more