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Static constructor doesn't work with IL2CPP
How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains nothing but a gameobject with a script attac... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
[Inspector Functionality] Inspector doesn't scroll to the bottom when at...
Inspector does not scroll when dragging a component at the bottom to attach it as a component Steps to repro: 1. Create a new proj... Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more
OnValidate fails to Undo the changes when one variable depends on another
How to reproduce: 1. Open attached project "UndoValidateTest.zip" and scene "TestScene" 2. In Hierarchy window, select "GameObject"... Read more
Touch input generates mouse input when the build is in windowed mode
Reproduction steps: 1. Open the user’s attached project 2. Open “Assets/TouchTestScene.unity” 3. Click File > Build Settings > Ad... Read more
[Timeline] Dropdown icon for "Advanced" properties doesn't work under "C...
The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector. Please refer to the attached v... Read more
Addressables - ArgumentOutOfRangeException occurs when attempting to giv...
If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeEx... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more
Planar Reflection probe is showing double reflection angle effect on the...
Reproduction steps: # Open the attached project ("1362867.zip") # Open the "SampleScene" scene # Enter Play mode Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects