Search Issue Tracker
Fixed
Fixed in 1.8.20
Votes
1
Found in [Package]
1.8.18
Issue ID
BUR-2801
Regression
No
“Exception: Unable to resolve the method” error is thrown when directly compiling a Burst-compiled method
Reproduction steps:
1. Open the attached “Burst Inline Bug.zip” project
2. Navigate to Jobs > Burst > Open Inspector…
3. Click on the "NoiseTest(float32&, float32&, float32&, AddNoise`2[CheckerboardNoise,SpheresNoise]&)" method in the Burst Inspector window
4. Observe the Burst Inspector and Console window
Expected result: The method details are loaded and no errors are thrown
Actual result: The method fails to load and the “Exception: Unable to resolve the method” error is thrown
Reproducible with: 2022.3.55f1, 6000.0.35f1, 6000.1.0b3
Reproducible on: Windows 11
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when importing SVG files
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- [Tile Palette] Texture drag area label "Drag Tile, Sprite or Texture (Sprite type) asset/s here." disappears when the asset save pop-up is closed/canceled
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Add comment