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1
votes
Fixed

Skinned mesh renderer is absent in raytracing acceleration structure

Graphics Device Features

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Jun 09, 2022

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Version/s: 2022.2.0a16, 2023.1.0a1

This is a strange case. TLDR skinned mesh renderers are not seen in rtx effects such as reflections or shadows. Repro: Open the scen... Read more

0
votes
Fixed

[Android] Temporary Render Textures configured with Memoryless.MSAA rend...

Mobile Graphics

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May 15, 2019

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Version/s: 2018.3.12f1

Steps to reproduce:1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip"2. Open Sample Scene3. Select Main Camera &gt... Read more

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
Won't Fix

Output conversion and undoing actions result in missing shadergraph fiel...

Visual Effects

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Mar 24, 2023

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Version/s: 2023.2.0a7, 2023.3.0a1

How to reproduce: Note - this reproduction is consistent but will require patience as it does not seem to have common pattern. In te... Read more

0
votes
Fixed

TouchScreenKeyboardType doesn't work

Input

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Feb 09, 2015

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Version/s: 5.0.0b21

TouchScreenKeyboardType doesn't work 1. What happened In 5.0b21-5.0f1 (those are what I've tested, not where it regresses to) TouchS... Read more

0
votes
Fixed

[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...

WP8

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Jun 11, 2015

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Version/s: 5.1.0f3

To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more

0
votes
Fixed

Crash on DragAndDropForwarding::DispatchDragAndDropMultiple when perform...

UI Toolkit Framework

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Aug 19, 2025

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Version/s: 6000.3.0a3, 6000.4.0a1

How to reproduce:1. Open the "UUM-114580_DragAndDrop.zip" project2. Expand the "Archer" Sprite Sheet located in "Assets/Sprites"3. S... Read more

0
votes
Won't Fix

[HDRP] DLSS error when switching resolution while Rendering Debugger is ...

HD RP

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Feb 15, 2023

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Version/s: 2023.2.0a4

1) Open any project using DLSS 2) Make sure Rendering Debugger is open 3) Enable Logging in the bottom of the debugger 4) Switch for... Read more

0
votes
Won't Fix

Celestial bodies order remains unchanged when the Distance setting is mo...

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Oct 23, 2025

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Version/s: 6000.0.60f1, 6000.2.9f1, 6000.3.0b8, 6000.4.0a3

How to reproduce:1. Open the attached “IN-121184_repro” project2. In the Hierarchy tab, click on the “Sun3” GameObject3. In the Insp... Read more

0
votes
Feature Request

RenderTextures appear as Untracked Memory in Memory Profiler

Profiling

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May 31, 2022

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Version/s: 2022.2.0a17

When allocating RenderTextures via its constructor and calling Create afterward, they appear in the Untracked Memory in Memory Profi... Read more

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