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[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
Menu bar Build and Run fails when building for Android
Reproduction steps:1. Create a new Project2. Open Build Settings3. Change Platform to Android4. Build and Run the Project5. Observe ... Read more
[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...
Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more
ContextMenuItem does not correctly inherit when attempting to use it wit...
How to reproduce:1. Open the attached Project "TestProject"2. In the Project Window select "Assets/ChildSO"3. In the Inspector Windo... Read more
Assets do not work when they are imported from SketchUp 2019
Steps to reproduce:1. Open the attached project "Case_1147936"2. Navigate to Project -> Assets-- Notice the "SketchUp file" Expec... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
Docking the Search window with builtin selected causes “No measure funct...
Steps to reproduce: Open a new Unity project Go to Window → Search → New Window Ensure Toggle Search Query Builder Mode is enabled C... Read more
Crash on LightProbesManager::GetLightProbeJobData when entering the Play...
Reproduction steps:1. Open the attached “LightProbes.zip” project2. Open the “Assets/Main.unity” Scene3. Enter the Play Mode Expecte... Read more
Undoing and saving Aseprite Layer Import changes throws “RecordCreation ...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Import provided “bird_anim_01.aseprite” Asset3. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List