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0
votes
Fixed

[VFX Graph] "Output Particle Forward Decal" node name overlap with "Loca...

Package: Visual Effect Graph

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Jan 07, 2020

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Version/s: 7.1.7, 7.1.6, 7.1.5

"Output Particle Forward Decal" node name overlap with "Local" Template text, refer attached screenshot. Steps to repro:1. Create a ... Read more

0
votes
By Design

Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...

Windows

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May 06, 2019

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Version/s: 2019.1.2f1

How to reproduce:1. Create a new project2. Open player settings -> Resolution and presentation3. Select Fullscreen Mode -> Win... Read more

0
votes
Fixed

[HDRP] volumetric VFX graph with fog output flickers when the Camera is ...

HD RP

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Apr 04, 2023

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Version/s: 2023.1.0b11, 2023.2.0a10

How to reproduce:1. Open the attached project “2023-1_HDRP_Test_Project.zip”2. Open the “Volumetric Samples Scene” scene3. Enter the... Read more

0
votes
Fixed

URP FullScreenPassRendererFeature shader is not visible in built player

Entities Graphics

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Apr 17, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download and open the attached project2. Add a Camera and position it to view the "Capsule" GameObject3. Build a... Read more

0
votes
Fixed

[Profiler] Taking a detailed memory sample triggers a crash (after calli...

Profiling

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Feb 06, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more

0
votes
Fixed

Inspector view can be covered with raw image preview content

UI

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Apr 04, 2015

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Version/s: 5.0.0f4

Reproducible with 4.6.6, 5.0.0f4, 5.0.3f1, 5.1.0f3; Repro gif: http://gyazo.com/6c10832405dad547678ffb805e6ceb9f Repro steps:1. crea... Read more

0
votes
Fixed

[Visual Effect] Unable to set the maximum size of Array beyond 1 in Prop...

Visual Effects

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Aug 29, 2019

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Version/s: 2020.1.0a2

Unable to set the maximum size of Array beyond 1 in Visual Effect property Sheet element. Steps to repro:1. Create a new project.2. ... Read more

0
votes
Won't Fix

Disabled Image Component forever stays in m_TrackedTexturelessImages lis...

uGUI

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Feb 24, 2023

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Version/s: 2021.3.18f1

How to reproduce:1. Open the user-attached project SpriteBug2. Open the SampleScene3. In the toolbar click TEST → PackContentIntoBun... Read more

0
votes
Won't Fix

Editor crashes on RenderBufferManager when generating procedural worlds

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Apr 21, 2023

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Version/s: 2021.3.23f1

Reproduction steps:1. Open project “GaiaTest”2. Go to “Window\Procedural Worlds\Gaia\Show Gaia Manager”3. Select “1. Terrains”, choo... Read more

3
votes
Fixed

[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...

Android

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Sep 06, 2016

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Version/s: 5.3.5p3

To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more

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