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Won't Fix

Votes

0

Found in

2021.3.18f1

Issue ID

UUM-28056

Regression

No

Disabled Image Component forever stays in m_TrackedTexturelessImages list after it received a new sprite

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How to reproduce:
1. Open the user-attached project SpriteBug
2. Open the SampleScene
3. In the toolbar click TEST → PackContentIntoBundles
4. Enter the Play Mode and click the “Reload” button
5. Click the “Load Atlases” button
6. Observe the Console

Expected result: There are no errors
Actual result: There is an error message

Reproducible with: 2021.3.18f1, 2022.1.0a6
Not reproducible: 2022.2.0a1, 2022.2.5f1, 2023.1.0b2
Couldn’t test with: 2020.3.44f1, 2021.2.0a15 (the syntax of the script is not working in this version), 2022.1.0a7-2022.1.24f1 (Package and compilation errors)

Reproducible on: Windows 11 Pro

Full error:
”Sprite Atlas : Exception triggering SpriteAtlasManager.onAtlasRegistered callback.MissingReferenceException: The object of type 'Image' has been destroyed but you are still trying to access it.”

  1. Resolution Note:

    Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are committed to resolving other higher-priority issues and delivering the new UI system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
    Forum announcement
    https://forum.unity.com/threads/ui-toolkit-update-q3-2022.1329159/
    Roadmap https://unity.com/roadmap/unity-platform/ui

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