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GameObject with tessellation shader is incorrectly greyed out after sear...
Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more
Render Pipeline Converter - Initialize button is hidden/unhidden wrong.
When working with the RP converter, and you want to see what is going to be updated, you need to click on the converter, then go bac... Read more
[Regression] Enviroment lighting is broken in the 2017.4.27f1 version
How to reproduce:1. Create a new project2. Try to change the Skybox material or the Environment Lighting color3. Observe that nothin... Read more
WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more
[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones
How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more
Gaphics.ExecuteCommandBuffer Adds Unwanted UpdateRendererBoundingVolumes...
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the profiler window Expected outcome: Updat... Read more
Unity auto-generates code it can't compile when classes are renamed
Reproduction steps:1. Open the attached “IN-116095_Repro.zip“ archived project2. Open and change the “ReproScript.cs“ Script’s class... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more
Modifying Input Actions when Reload Domain is disabled breaks existing b...
Reproduction steps:1. Open the attached “Input System Bug.zip“ project2. Open the “Playground” scene3. Enter Play mode and move the ... Read more
UUM - Play Mode Scenarios add and remove element list buttons go out of ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Multiplayer Play Mode package Open the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation