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GameObject View actions like align or move don't work
To reproduce:1. Create new scene2. Select camera3. Use "Align to view" or "Move to view command" either by selecting it from toolbar... Read more
[Visual Effect] Unable to set the maximum size of Array beyond 1 in Prop...
Unable to set the maximum size of Array beyond 1 in Visual Effect property Sheet element. Steps to repro:1. Create a new project.2. ... Read more
[Linux] Editor assertion causes Test Runner to fail when executing it in...
Reproduction steps:1. Open the attached "Test Project" project2. Open Window > General > Test Runner window3. Select "PlayMode... Read more
You have to click twice on the individual fields when setting Vector3 va...
Steps to reproduce: Create and open an empty project Install com.unity.behavior Create and open a behavior graph (Assets > Create... Read more
WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more
Custom Event do not fire on builds
Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more
[QuestPro][OculusXR] Right eye flickers with Vulkan and ETFR enabled on ...
Steps to reproduce:1. Open the attached user's project "TestScenesXRSDK_2022_48f1.zip"2. Switch to Android Platform3. Make sure Ocul... Read more
[HDRP] Volumetric Fog flickers when using secondary Camera which renders...
How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more
Invalid Subscript Shader error when adding to Vertex in shadergraph
Repo steps: Open Unity Scene (HDRP) Right click in the project window Create > shadergraph > HDRP > Unlit shadergraph Pull ... Read more
[tvOS 16] No text navigation occurs when using Controller-Driven Text I...
How to reproduce:1. Run the attached project on an Apple with tvOS 16.2. Using a controller/gamepad, select the Input field3. Attemp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open