Search Issue Tracker
Selecting clips through playhead in a timeline with 30+ tracks throws a ...
How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more
Build Profiles: Android manuals are presented in wrong Unity version
Steps to reproduce: Install 6000.1.0b9 with "Android Build Support" modules File -> Build Profiles Select "Android" in the "Add B... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more
Crash on RaiseException when deleting animation transitions in a specifi...
How to reproduce:1. Open the “CrashRepro“ project2. Open the Animator Window (Window>Animation>Animator)3. Select the “Assets/... Read more
UI Layout rebuild triggered by a rounding error when using TextMesh Pro
Steps to reproduce:1. Open the attached "IN-94783" project2. Open the SampleScene3. Enter Play mode4. Observe the performance in the... Read more
NullReferenceException occurs on reloading the Inspector with a C# scrip...
If you have a C# script selected in Project View and the inspector is reloaded (either by recompiling or importing/refreshing the fi... Read more
[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...
Reproduction steps:1. Open "VulcanAndroidBug.zip" project2. Build & Run for Android3. Notice that "Blend One Zero" and "Implicit... Read more
Shader errors are thrown when including Input.hlsl in the custom function
Reproduction steps:1. Open the attached “ShaderGraphCustomFunctionBug.zip” project2. Open the “Assets/MyShaderGraph.shadergraph” sha... Read more
CustomRenderTexture renders black
Repro steps:1. Open QA attached project “repro_1222122”2. Build and Run Actual: The quad is black Reproducible with: 2019.2.0a8, 201... Read more
When re-parenting an object to another object that has a negative x scal...
To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject