Search Issue Tracker
Fixed
Fixed in 6000.1.0b15, 6000.2.0a9
Votes
0
Found in
6000.1.0b9
6000.2.0a5
Issue ID
UUM-98728
Regression
No
Build Profiles: Android manuals are presented in wrong Unity version
Steps to reproduce:
- Install 6000.1.0b9 with "Android Build Support" modules
- File -> Build Profiles
- Select "Android" in the "Add Build Profile" list
- Click the "Add Build Profile" button, which is displayed in the details window
- Observe the opened manual page
Actual results: The user gets the "Android" manual page but in the wrong version. Adding the link: [https://docs.unity3d.com/Manual/android.html.] It opens the manuals for the 6000.0 version not for 6000.1.
Expected results: The user should get 6000.1 manuals.
Reproducible with versions: 6000.1.0b9, 6000.2.0a5
Not reproducible with versions: -
Can’t test with versions: 6000.0.40f1
Tested on (OS): Apple M1 Max - Sequoia 15.3.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment