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5
votes
Fixed

[Android][Vulkan] URP and Built-in both crash when using MTR with Vulkan...

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Mar 08, 2023

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Version/s: 2021.3.19f1

Steps to reproduce:1. Open the attached user's project "vulkanmrtcrash.zip"2. Open the SampleScene3. Switch to the Android platform4... Read more

1
votes
Won't Fix

[Mobile] Game View stretching when using Unity Remote 5 version 2.0

Mobile

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Oct 28, 2019

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Version/s: 2017.4, 2018.4.11f1, 2020.1

How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more

1
votes
Fixed

Performance loss when enabling and disabling ShadowCaster2D

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Oct 14, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Notice FPS in the top left corner4. Press the “Test” button (this ... Read more

2
votes
Fixed

GL_INVALID_FRAMEBUFFER_OPERATION errors prevent UI render when building ...

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Jun 13, 2023

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Version/s: 2021.3.26f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19, 2023.3.0a3

How to reproduce:1. Open the user-attached project “samples-playground”2. Click Build and Run3. Observe the built project Expected r... Read more

0
votes
Fixed

UnityScene::AddRootToScene crashes when importing a Prefab

Animation

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May 13, 2019

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Version/s: 2018.3.0a10, 2018.4.0f1

To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more

0
votes
By Design

[WindowsMR][Remoting] - Remoting from a standalone app fails to load the...

Package: WindowsMR

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May 13, 2019

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Version/s: 1.0.11

Remoting from a standalone app is failing because the perception remoting dll is failing to load Repro Steps:1. Come ask us for the ... Read more

0
votes
Not Reproducible

[OSX] Hangs when moving object in scene

Scene/Game View

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Dec 10, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more

0
votes
Fixed

[DX12] DrawProcedural skips the draw call when "Fake Normal" is checked ...

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Apr 03, 2023

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Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a9

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene.unity” Scene3. In the Project window select “M... Read more

0
votes
Fixed

Crash on ConvertBlenderToFBX while importing a specific .blend file

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Feb 12, 2024

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Version/s: 2022.3.20f1, 2023.2.10f1, 6000.0.0b11

Reproduction steps:1. Open the attached "crash_IN-68255" project2. Press the right mouse button in the "Project" window3. Select "Im... Read more

0
votes
By Design

UV-coordinates when obtained from RayCastHit to define update zones for ...

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Jul 13, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a9, 2023.2.0a1

Reproduction steps:1. Open the user-attached project2. Open Scenes/SampleScene3. Enter Play Mode4. Observe the circle that forms on ... Read more

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