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0
votes
Fixed

SpriteShape point overlay is displaying inconsistent number of digits af...

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Mar 10, 2023

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Version/s: 2023.2.0a1

Steps to reproduce: Open any Unity project Ensure that the 2D SpriteShape package is installed Create a new sprite shape (GameObject... Read more

0
votes
Won't Fix

System.UnauthorizedAccessException on native lib when trying to build fo...

Version Control

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May 25, 2022

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.2.0a15, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the user's project "Salsa_UP.zip" from a Perforce workspace2. Connect project to Perforce workspace (Edit &... Read more

0
votes
By Design

IL2CPP Project Settings are not saved automatically when changing them i...

IL2CPP

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May 02, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. In the “{Project Root Folder}/ProjectSettings” folder open “ProjectSettings.asset” file with any text editor2.... Read more

1
votes
Duplicate

Script Component is duplicated when dragging and dropping onto a GameObj...

Inspector Framework

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Feb 24, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1

How to reproduce:1. Create a new project2. Create a new Script3. Select any GameObject in the Hierarchy4. Drag and drop the Script i... Read more

0
votes
Fixed

[Linux] Crash on Application::HandleEditorFocusChange when opening a pro...

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Dec 12, 2024

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Version/s: 2022.3.54f1, 6000.0.31f1, 6000.1.0a8

Reproduction steps:1. Create a new project Expected results: Project opens successfullyActual results: Unity Editor crashes Reproduc... Read more

1
votes
Won't Fix

Cycling between objects with Custom Editor script's materials results in...

IMGUI

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Aug 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene"2. In Hierarchy window, expand "BUG"... Read more

0
votes
Fixed

Sprite Renderer image is changed when switching Mask Interaction and cha...

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Jan 02, 2025

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Version/s: 6000.0.33f1, 6000.1.0b1

Reproduction steps:1. Open the attached “Test.zip” project2. Open the “Test” Scene3. Enter the Play mode4. Click on the “Switch Mask... Read more

0
votes
Fixed

WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Valida...

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Feb 10, 2025

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Version/s: 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

Reproduction steps:1. Open the attached “IN-93851.zip” project2. Make sure WebGL Platform is selected with ‘WebGPU’ Graphics API3. B... Read more

0
votes
Fixed

"Analyze Import Process" button misaligned in Import Activity window

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Sep 02, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0b1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Import Activity window (Window → Analysis → ... Read more

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

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Jun 26, 2015

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Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

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